勤益科大機構典藏:Item 987654321/5888
English  |  正體中文  |  简体中文  |  全文筆數/總筆數 : 2928/5721 (51%)
造訪人次 : 375738      線上人數 : 454
RC Version 6.0 © Powered By DSPACE, MIT. Enhanced by NTU Library IR team.
搜尋範圍 查詢小技巧:
  • 您可在西文檢索詞彙前後加上"雙引號",以獲取較精準的檢索結果
  • 若欲以作者姓名搜尋,建議至進階搜尋限定作者欄位,可獲得較完整資料
  • 進階搜尋


    請使用永久網址來引用或連結此文件: http://ir.lib.ncut.edu.tw/handle/987654321/5888


    題名: GPU-accelerated blind and robust 3D mesh watermarking by geometry image
    作者: Hung-Kuang Chen, Wei-Sung Chen
    貢獻者: 圖書館
    關鍵詞: Watermarking
    3D mesh
    GPU
    Geometry image
    日期: 2016-08
    上傳時間: 2016-10-17 10:36:03 (UTC+8)
    摘要: The prevalence of cheap and powerful consumer level graphics accelerated hardware introduces a significant growth of 3D applications. In this paper, we have proposed a GPU-accelerated blind and robust watermarking approach to the 3D polygon meshes on the basis of the geometry image transform and image watermarking, which performs watermark
    embedding and detection on the basis of the geometry image derived from a spherical parametrisation of the input mesh with the help of massive-parallel processing power of the GPUs on the display card. The experimental results show that our approach is successful
    in at least two aspects. First, the watermark is robust, the embedded watermark survives from common geometric attacks, cropping, simplification, and re-meshing attacks. Second, with the help of parallel computations on the GPUs, the embedding and detection process is extremely fast.
    關聯: Multimedia Tools and Applications, Volume 75, Issue 16, pp 10077–10096
    顯示於類別:[電子工程系(所)] 【電子工程系所】期刊論文

    文件中的檔案:

    檔案 描述 大小格式瀏覽次數
    GPU-accelerated blind and robust 3D mesh watermarking by geometry image.pdf1849KbAdobe PDF1529檢視/開啟


    在NCUTIR中所有的資料項目都受到原著作權保護.


    DSpace Software Copyright © 2002-2004  MIT &  Hewlett-Packard  /   Enhanced by   NTU Library IR team Copyright ©   - 回饋